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  Militia Overview Settings - Don't Be A Fool
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    PostPosted: Sun Jun 15, 2008 10:31 pm 


Okay, overview quick guide.

I am not going to bother with the items that actually show up on your overview. If you want billboards or convoys to show up on your overview, so be it. If not, you should fix it and know how to do so at the basic minimum. This is just a quickie guide for various states to help your overview help you.

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Okay, here we are seeing what is called "states". Though you may set to see frigates in "types" states are the final filter. The truth of the matter is that you do not need to see your gang mates on your overview. It adds to your client lag and can lead to friendly fire. Also, through the use of standings, you can remove "targets" who should not be shot at. Thus, these settings here minimizes over view clutter.

We always want to see people who have low security ratings unless they are in our militia, or we have set high standings with them, or they are in our gang.

This will let us continue to see neutrals, who may not be so neutral, as well as any one we have specific set to low standings.

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I add this particular part of the overview as I think it is vital. Especially to those new to pvp. The key difference here is that we turn on ship type. Ship name doesn't mean crap, never pay attention to it as people often put misleading names or even funny names. (I like putting "Hi, I'm Primary" on my rapier.)

Upcoming quickie FAQs: Setting standings & Brackets


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  Re: Militia Overview Settings - Don't Be A Fool
    PostPosted: Mon Jun 16, 2008 2:50 pm 


Okay, part two of this faq will now help you properly setup your overview coloring. Coloring helps you in many ways as the filtering is not exact. It is common for ships to appear neutral if your color tagging is not properly set up. If it is setup properly, only neutrals should ever appear neutral. (Circular sentences, sue me.)

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As we can see, in this first part we need to pretty much check everything. Now some parts of color tagging depends on the standings you, or your corp, set with other players/corps. I am not going to cover how to set standings here today.

However it is important to properly set this up and not just for the overview. These color tagging rules get applied to conversation channels. This is a powerful intelligence feature. When you are in local, scan the player list in local channel. Quickly identify targets and non-targets. When you might happen to be in some other channel, be able to quickly id your enemies and those you don't know (who might be more hostile than your enemies).

Even if you are unsure that this applies to you, apply these settings. You will thank me later down the road. (Checking "use small color tags" is a personal choice. I use it but I repeat, it is a personal choice only.)

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Here is where we get into some real useful overview features. This will highlight targets with the backgrounds listed on the options. It will make your screen filled with colored blobs, of course, however on the overview it becomes much much easier to identify targets with this setting on.

The settings that I am suggesting here; we want to see pirates who are not set to friendly with us, we always want to have enemy militias colored, and we always want to see those who are at war with us.

This last option seems redundant and it very well may be. However given the track record of bugs, feature breakages, and exploits redundancy is good.


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  Re: Militia Overview Settings - Don't Be A Fool
    PostPosted: Mon Jun 16, 2008 3:44 pm 


Nice one Shar, cheers. Now I have somewhere to point those militia nubs to when they shoot one of my guys, and claim he looked hostile on their overview. :roll:


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  Re: Militia Overview Settings - Don't Be A Fool
    PostPosted: Mon Jun 16, 2008 3:53 pm 


That was my thinking as well. I keep posting this link in militia when I'm on "Hawkblade". I think getting our newbs educated as soon as possible will give us a greater edge. Mind you I find their spirit to be quite excellent.

They have pvper hearts, just not the know how.


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